Hey, I'm Daniel
I am a digital entertainment design engineer, being a curious person to know how things work, which has led me to learn new things on my own and be able to apply them in my projects
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My Background / About Me
I am currently 25 years old and I live in Colombia, I did my high school and primary school at Colegio la Salle Envigado where I graduated in 2016, then I started my engineering degree in digital entertainment design at the Pontifical Bolivarian University in Medellin-Colombia.
Since 2018 I had the opportunity to delve into the unity game engine, that same year being my first participation in a Global game jam, since then I have learned about the use of other programs to complement the use of unity such as Blender, Maya or Photoshop. I have also been improving in terms of C#, going through object-oriented programming to design patterns, all to be able to implement it in my games.
I have also learned basic knowledge in other programming languages ​​for various University projects, including Python, Html and Css.
My Work / My Projects
Legends of Plunderers
Wave shooter game for mobile
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Final Simulation
Procedural video based on the musical spectrum, causing colors and object scales to vary
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VR Scape room prototipe
Basic escape room game in virtual reality for a final university project.
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Global Game James Projects
Some games where i was the Unity programmer and game designer
Coming soon...
Where i've worked
Blowing Breeze studio
I worked as unity developer
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